INSERTING BLOCKS

This Tech Tip requires the 'insert_block.dr4' drawing.

Click here to download and open 'insert_block.zip'.

This tutorial uses the Block created in the Create Blocks tutorial however you can use any of the doors in the DRS110.sym.dr4 symbols found in the 2D Symbols folder.

Select File > Open and select the 'Insert Block' drawing from the Tutorial folder. Click on Open to retrieve the drawing.


The Drawing settings for the Insert Block drawing are shown below:


Managing Blocks

Before a Block may be used in a drawing, you need to load the required Blocks. Select Tools > Block Manager and the Block Manager dialog box will be displayed.


If you do not have any blocks loaded and you try to insert a block you will be prompted.


Select Yes to open the Block Manager dialog shown above.

Click the Load button and the Block Finder dialog will open.


Select the Block you would like to insert. If you have created the door in the Create Block tutorial, use the Rutherford Door as shown above. If you have not created a door block then select the Doors folder and select the DRS110.sym.dr4 drawings. Select the D8R symbol. The reason we have selected these doors is that the walls of our room are 110 thick.


Select the Block by clicking on it and click on the Import Selected button. The Info message box appears informing you of the number of blocks that have been imported.


Click OK and then click the Close button in the Block Filter dialog once you have finished loading the blocks.

The Block Manager dialog is displayed with the loaded blocks. A preview and the Name, number of Entities, Attributes and Description of the Block are also given.


Click on Close once you have loaded the required blocks.

Inserting the Block

Select Insert > Block and you will be prompted.


The selected Block is also visible in the drawing.


If you have loaded more than one block, then you can select the required block from the drop down list. You can also rotate the Angle of the block by typing in the required angle and set the scale if required. The Block may be mirrored about a vertical or horizontal axis by clicking on the Flip the insert horizontally or Flip the insert vertically.


Select Modify if you would like to visually change the rotation and scale of the block after it has been inserted into the drawing.

Select Explode if you would like the grouped entities to be ungrouped on insertion.

Select Snip to have any entities which fall inside the blocks area removed and Align to select the entity and direction to align the Block to.

Select View > Zoom > Zoom All or press ZA on the keyboard to view the entire drawing on the screen and make it easier to work with.

We will select the Snip and Align options.


Jump to the intersection point as shown below. Move the cursor near the intersection point and press J or 0 (zero).

The Block does not automatically snap to the nearest entity so you will need to position the Block on the entity you would like it to be positioned on.


Press Enter to indicate the insertion point and you will be prompted.


Move the cursor up towards the North elevation and click to indicate the line to rotate the block to.


The Block is inserted.


You will be prompted.


Add the code for the door or the required text for the Attribute and press Enter to insert the Attribute.


We will insert another door to show the Align function one more time.

You are again prompted.


Jump to the intersection point as shown below. Move the cursor near the intersection point and press J or 0 (zero).


Enter to indicate the insertion point and you will be prompted.


Move the cursor down towards the South elevation and click to indicate the line to rotate the block to.


The Block is inserted.


You will be prompted.


Add the code for the door or the required text for the Attribute and press Enter to insert the Attribute.

The function repeats. Press Esc to end it.


You could have entered the Angles required by typing them in if you prefer.




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