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Types of Bitmaps Supported
AllyCAD can load many different types of bitmaps,
these include:

To increase the redraw speed of large bitmaps, AllyCAD
creates a tiled bitmap file, this file has the same
name as the original bitmap, but with a BBF file
extension. The creation and location of the tiled file
can be modified.
Setting Menu › System Settings

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Use
Tile Compression |
This
compresses each tile during preprocessing. This
makes for a smaller BBF file, but slower
redraws, as each tile has to be decompressed
again for display. |
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Bitmap threshold size for tiling |
Any
bitmap smaller than this file size (in kb) will
not be tiled, and will just be handled by
AllyCAD as a single entity. |
|
Path
for tiled file |
This
specifies the directory where the BBF file will
be placed. If you give a . (period) as the path,
then the BBF file will be placed in the same
directory as the original bitmap. |
Loading the Bitmap
File Menu › Load › Load Bitmap

Select the file and click on the Open button.
If you are working with bitmaps from an aerial survey
company, they may supply you with a log file giving
the coordinates of the bitmap. If AllyCAD finds such a
log file, it will scale and position the bitmap
without any further intervention from you. If the log
file is not found, then AllyCAD will display the
Set Bitmap Parameters dialog box.

Real World Pixel Size
Each bitmap is made up of little squares called
pixels. You need to type the width and height each
pixel should be into the dialog box. Width and height
are measured in the units you have set up in the
Settings Menu › Drawing Settings.
For example, if you have scanned in a map that
represents an area measuring 1200m x 1200m on the
ground, and in its bitmap form this map now measures
600 x 600 pixels, then the real world pixel size is 2m
in both width and height.
If you need to change the Real World Pixel Size
of a bitmap once you have loaded it into your drawing,
double click on the bitmap. This brings up the Set
Bitmap Parameters dialog box again, which can then
be edited.
Placeholder for Bitmap
If you check this option the bitmap will appear on the
screen and print as a placeholder. This is a purple
cross-hatched rectangle with the name of the bitmap
written across it. Displaying bitmaps as placeholders
speeds up redraws.
If the option is not checked the bitmap will be
displayed in full detail.
You can change a bitmap from a placeholder to full
detail or vice versa at any stage after loading by
double clicking on it, which brings up the Set
Bitmap Parameters dialog box for editing.
You can also view all the bitmaps on your drawing as
placeholders, or all of them in full detail. See
Settings › View Settings.
Resample Mode The
resample mode dictates how your bitmap will be
displayed on the screen when you demagnify the screen
or scale the bitmap to make it smaller. When you do
either of these things, AllyCAD needs to change the
way it displays your bitmap.
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Preserve Black |
AllyCAD
will display fewer pixels than previously. The
black pixels will be displayed at the expense of
other pixels. |
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Preserve White |
AllyCAD
will display fewer pixels than previously. The
white pixels will be displayed at the expense of
other pixels. |
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Thin
Pixels |
All the
pixels in your bitmap will be displayed, but
they will be smaller than previously. |
The default setting, Preserve Black, seems to
work best for most images. However, for scanned maps
and photographs you might want to try the Thin
Pixels setting. You should experiment with the
settings to see how they affect your bitmaps as you
zoom in and out.
AllyCAD will prompt:

Once the coords have been entered the bitmap will be
loaded.
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